
Andover, MA
Sep 2025 – Present
INAGAWA Design
Andover, MA | Sep 2025 – Present
Product Designer
INAGAWA Design ships AI platforms and client products across regulated and retail domains. I publish original research on human-AI interaction alongside the product work.
- AI Legal Reference Platform:
Designed trust-calibration patterns for six-state legal content where citation errors carry legal consequences. Human-review gating, confidence displays, and source attribution let readers assess reliability before acting on any AI-generated claim. - Retail Commerce Platform:
Shipped an AI-powered product catalog with live point-of-sale sync and self-hosted analytics. Reduced customer inquiries by 41% and drove a 24% sales increase. - Universal Content Skills:
Built an open-source AI framework that verifies claims, audits content, and flags source changes across sites. Designed for teams adopting AI-generated content who need verification they can trust without reading every word. - MUSHIN Design Studio:
Created the full operating platform from brand identity through an encrypted client portal. The pricing calculator replaced a manual quoting process that was losing leads to slow response times.

Beverly, MA
Nov 2020 – Aug 2025
HighRes Biosolutions
Beverly, MA | Nov 2020 – Aug 2025
Senior Product Designer
HighRes makes laboratory automation for pharmaceutical and biotech research labs. As the first designer hired, I built the design function from zero across three engineering teams.
- Design System:
Built shared components, tokens, and documentation across three products. Engineering teams ship UI from the system without needing a designer in the room. - Simplified Lab Automation:
Designed an interface that made lab automation accessible without specialized training. New operators use it without onboarding because the interface explains itself. - Research Practice:
Introduced user research, usability testing, and prototyping as standard in an organization that had never worked with a designer. - Enterprise Prototypes:
Translated undefined product ideas into interactive demos that sales and engineering used to close contracts. - Brand:
Developed brand identity, style guide, collateral, trade show presence, and video direction. Aligned visual language across four departments through structured design reviews.

Boston, MA
Dec 2017 – Aug 2020
Pison Technology
Boston, MA | Dec 2017 – Aug 2020
Senior Product Designer
Pison builds EMG-based wearable technology that translates electrical signals from the human body into gesture input. I owned UX across the consumer smartwatch program and a gesture-controlled drone prototype for the Department of Defense.
- Consumer Smartwatch:
Shipped the company's first consumer product from concept through launch, defining the interaction model, visual language, and UI across hardware and companion software. - Gesture-Controlled Drone:
Created a gesture-controlled drone interface for the Department of Defense where no design precedent existed, validated through lab and field research. - Gesture Research:
Invented the gesture vocabulary with hardware engineers and neuroscientists, mapping involuntary movements to prevent false triggers during all-day wear. - Brand & Investor Communications:
Built brand identity and investor-facing visual systems for an early-stage hardware product in a novel category.

Lviv, Ukraine
Feb 2016 – Jul 2019
MotionSquad Studio
Lviv, Ukraine | Feb 2016 – Jul 2019
Co-Founder & Creative Director
MotionSquad Studio is a production studio for motion graphics, AR/VR, and branded film, operating as a division of INAGAWA with distributed teams across Germany and Ukraine. I co-founded the studio and led creative direction.
- AR Television Broadcast:
Directed the world's first augmented reality experience for live television, delivering 11 episodes to 4 million viewers. Designed all AR components, the style guide, and the companion app that ranked #1 in the German App Store. - AR/VR Design:
Designed UX and UI for augmented and virtual reality applications across broadcast, entertainment, and corporate clients. - Production Leadership:
Directed 200+ projects across motion graphics, AR/VR, and interactive media, managing a globally distributed workforce. - International Expansion:
Set up and directed a production team in Kuala Lumpur for the AR television project, handling cross-timezone coordination and remote project management.

Munich, Germany
Oct 2014 – Jul 2019
INAGAWA
Munich, Germany | Oct 2014 – Jul 2019
Founder & Creative Director
I founded INAGAWA to deliver brand and corporate design services. The company grew to 50 professionals globally at peak across two divisions: MotionSquad for film, animation, and AR/VR, and VisualSquad for data visualization serving Kantar.
- Kantar Partnership:
Won the contract against established agencies and became Kantar's external data visualization branch, handling the majority of their visualization output for global market research. - Custom Visualization Tools:
Developed visualization tools that improved how research findings were communicated to Kantar's clients, turning raw data into structured visual narratives. - Agency Operations:
Managed client acquisition, project delivery, pricing, and scope for clients across 12 countries, serving industries spanning market research, reinsurance, and enterprise technology. - Global Team Building:
Hired and directed teams across 11 countries spanning Europe, Asia, and North America, building production workflows for distributed collaboration across cultures and time zones.

Munich, Germany
Sep 2013 – Aug 2014
stereolize.
Munich, Germany | Sep 2013 – Aug 2014
UX/UI Designer
stereolize. creates interactive installations and experiences for Fortune 500 executive showrooms and corporate events.
- Interactive UX for corporate presentations and large-scale installations.
- UI for interactive mirror experiences.
- Content structure and interaction flow for executive showrooms.
- Gesture-based navigation systems for stage experiences.

Munich, Germany
Apr 2012 – May 2013
Spies & Schwarz
Munich, Germany | Apr 2012 – May 2013
Art Director
Spies & Schwarz creates visual design and branding for corporate events, international trade shows, and film festivals.
- Visual design for corporate events and global trade show activations.
- Booth design for major trade shows including IFA and GamesCom.
- Branding assets and campaign materials for the Cannes Film Festival.

Munich, Germany
2005 – 2012
Freelance
Munich, Germany | 2005 – 2012
Designer & Photographer
Independent client work in advertising and editorial fashion photography, before and during university studies.
- Advertising campaigns for commercial clients.
- Editorial fashion photography with work published in Vogue.